@startuml
!startsub PLAYER

skinparam classAttributeIconSize 0

class "Player"{
    + <<constructor>>Player(x:const unsigned int, y:const unsigned int, tamanhoSprite: unsigned short int, imortal: const unsigned short, estado: EnumEstadoObjeto, vida: const unsigned short, velocidade: const unsigned short, direcao: EnumDirecao, sprites: Allegro::Sprite4D* const &, tiroSprites: Allegro::Sprite4D* const &)

    + <<destructor>>~Player()

}

!endsub
@enduml