sprite mdi-tune-variant <svg width="48" height="48"><g transform="scale(2)"><path d="M8 13C6.14 13 4.59 14.28 4.14 16H2V18H4.14C4.59 19.72 6.14 21 8 21S11.41 19.72 11.86 18H22V16H11.86C11.41 14.28 9.86 13 8 13M8 19C6.9 19 6 18.1 6 17C6 15.9 6.9 15 8 15S10 15.9 10 17C10 18.1 9.1 19 8 19M19.86 6C19.41 4.28 17.86 3 16 3S12.59 4.28 12.14 6H2V8H12.14C12.59 9.72 14.14 11 16 11S19.41 9.72 19.86 8H22V6H19.86M16 9C14.9 9 14 8.1 14 7C14 5.9 14.9 5 16 5S18 5.9 18 7C18 8.1 17.1 9 16 9Z" /></g></svg>

!define MA_TUNE_VARIANT(_color)                                 SPRITE_PUT(mdi-tune-variant, _color)
!define MA_TUNE_VARIANT(_color, _scale)                         SPRITE_PUT(mdi-tune-variant, _color, _scale)
!define MA_TUNE_VARIANT(_color, _scale, _alias)                 SPRITE_ENT(_alias, MA TUNE VARIANT, mdi-tune-variant, _color, _scale)
!define MA_TUNE_VARIANT(_color, _scale, _alias, _shape)         SPRITE_ENT(_alias, MA TUNE VARIANT, mdi-tune-variant, _color, _scale, _shape)
!define MA_TUNE_VARIANT(_color, _scale, _alias, _shape, _label) SPRITE_ENT_L(_alias, MA TUNE VARIANT, _label, mdi-tune-variant, _color, _scale, _shape)
skinparam folderBackgroundColor<<MA TUNE VARIANT>> White
