@startuml

sprite $cloud_spanner [48x48/16] {
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!define DEV_CLOUD_SPANNER(_alias) ENTITY(rectangle,black,android,_alias,DEV CLOUD_SPANNER)
!define DEV_CLOUD_SPANNER(_alias, _label) ENTITY(rectangle,black,android,_label, _alias,DEV CLOUD_SPANNER)
!define DEV_CLOUD_SPANNER(_alias, _label, _shape) ENTITY(_shape,black,android,_label, _alias,DEV CLOUD_SPANNER)
!define DEV_CLOUD_SPANNER(_alias, _label, _shape, _color) ENTITY(_shape,_color,android,_label, _alias,DEV CLOUD_SPANNER)
skinparam folderBackgroundColor<<DEV ANDROID>> White

@enduml
