## RPG Maker API


One of the generated glue interfaces for SoLoud is the RPG Maker API.
Since RPG Maker uses Ruby, this API is equal to the Ruby API.

All of the existing interfaces can be used via the Ruby API, but
features that require extending SoLoud are not available.

### Using the RPG Maker API


Copy the contents of rpgmaker_soloud.rb into one RPG Maker script
tab, drop the "soloud_x86.dll" in your project's System folder and 
just use it.

### RPG Maker API Example

The RPG Maker Ruby API mirrors the c++ API.

If the c++ API functions have default parameters, the same function
in the ruby API will also have default parameters.

As an example, here's a simple example in the C++ api:

    SoLoud::Soloud soloud;
    SoLoud::Speech speech;

    speech.setText("Hello c++ api");

    soloud.init(SoLoud::Soloud::CLIP_ROUNDOFF |
                SoLoud::Soloud::ENABLE_VISUALIZATION)

    soloud.setGlobalVolume(4);
    soloud.play(speech);

    // ...

    soloud.deinit();

Converted to the RPG Maker API, this becomes:

    soloud=SoLoud::Soloud.new
    speech=SoLoud::Speech.new
    
    speech.setText("Hello Ruby api")

    soloud.init(SoLoud::Soloud::CLIP_ROUNDOFF | 
                SoLoud::Soloud::ENABLE_VISUALIZATION)

    soloud.set_global_volume(4)
    soloud.play(speech)

    # ...

    soloud.deinit()
    speech.destroy()
    soloud.destroy()
