sprite mdi-equalizer <svg width="48" height="48"><g transform="scale(2)"><path d="M10,20H14V4H10V20M4,20H8V12H4V20M16,9V20H20V9H16Z" /></g></svg>

!define MA_EQUALIZER(_color)                                 SPRITE_PUT(mdi-equalizer, _color)
!define MA_EQUALIZER(_color, _scale)                         SPRITE_PUT(mdi-equalizer, _color, _scale)
!define MA_EQUALIZER(_color, _scale, _alias)                 SPRITE_ENT(_alias, MA EQUALIZER, mdi-equalizer, _color, _scale)
!define MA_EQUALIZER(_color, _scale, _alias, _shape)         SPRITE_ENT(_alias, MA EQUALIZER, mdi-equalizer, _color, _scale, _shape)
!define MA_EQUALIZER(_color, _scale, _alias, _shape, _label) SPRITE_ENT_L(_alias, MA EQUALIZER, _label, mdi-equalizer, _color, _scale, _shape)
skinparam folderBackgroundColor<<MA EQUALIZER>> White
