sprite mdi-quality-medium <svg width="48" height="48"><g transform="scale(2)"><path d="M21,6V18A2,2 0 0,1 19,20H5A2,2 0 0,1 3,18V6A2,2 0 0,1 5,4H19A2,2 0 0,1 21,6M12,10C12,9.5 11.5,9 11,9H6.5C6,9 5.5,9.5 5.5,10V15H7V10.5H8V14H9.5V10.5H10.5V15H12V10M14.5,9A1,1 0 0,0 13.5,10V14A1,1 0 0,0 14.5,15H15.5V16.5H16.75V15H17.5A1,1 0 0,0 18.5,14V10A1,1 0 0,0 17.5,9H14.5M15,10.5H17V13.5H15V10.5Z" /></g></svg>

!define MA_QUALITY_MEDIUM(_color)                                 SPRITE_PUT(ma_quality_medium, _color)
!define MA_QUALITY_MEDIUM(_color, _scale)                         SPRITE_PUT(ma_quality_medium, _color, _scale)
!define MA_QUALITY_MEDIUM(_color, _scale, _alias)                 SPRITE_ENT(_alias, MA QUALITY MEDIUM, ma_quality_medium, _color, _scale)
!define MA_QUALITY_MEDIUM(_color, _scale, _alias, _shape)         SPRITE_ENT(_alias, MA QUALITY MEDIUM, ma_quality_medium, _color, _scale, _shape)
!define MA_QUALITY_MEDIUM(_color, _scale, _alias, _shape, _label) SPRITE_ENT_L(_alias, MA QUALITY MEDIUM, _label, ma_quality_medium, _color, _scale, _shape)
skinparam folderBackgroundColor<<MA QUALITY MEDIUM>> White
