@startuml
sprite $tunnel [48x48/16] {
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}

!define MSIMG_TUNNEL_G <img:../sprites/Enterprise/Tunnel_gray.png>
!define MSIMG_TUNNEL_M <img:../sprites/Enterprise/Tunnel_mono.png>
!define MSIMG_TUNNEL_C <img:../sprites/Enterprise/Tunnel.png>
@enduml