@startuml
sprite $mortar_pestle [48x48/16] {
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}


!define FA6_MORTAR_PESTLE(_alias) ENTITY(rectangle,black,mortar_pestle,_alias,FA6 MORTAR_PESTLE)
!define FA6_MORTAR_PESTLE(_alias, _label) ENTITY(rectangle,black,mortar_pestle,_label, _alias,FA6 MORTAR_PESTLE)
!define FA6_MORTAR_PESTLE(_alias, _label, _shape) ENTITY(_shape,black,mortar_pestle,_label, _alias,FA6 MORTAR_PESTLE)
!define FA6_MORTAR_PESTLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,mortar_pestle,_label, _alias,FA6 MORTAR_PESTLE)
skinparam folderBackgroundColor<<FA6 MORTAR_PESTLE>> White
@enduml