sprite $feather_move [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000008FF80000000000000000000000
0000000000000000000005FFFF5000000000000000000000
000000000000000000005FFFFFF500000000000000000000
00000000000000000005FFFFFFFF50000000000000000000
0000000000000000005FFFFFFFFFF5000000000000000000
000000000000000005FFFFFFFFFFFF500000000000000000
00000000000000005FFFFFFFFFFFFFF50000000000000000
0000000000000000EFFFF5FFFF5FFFFE0000000000000000
0000000000000000EFFF50FFFF05FFFE0000000000000000
00000000000000004EE500FFFF005EE40000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
000000005EE40000000000FFFF00000000004EE500000000
00000005FFFE0000000000FFFF0000000000EFFF50000000
0000005FFFFE0000000000FFFF0000000000EFFFF5000000
000005FFFFF50000000000FFFF00000000005FFFFF500000
00005FFFFF500000000000FFFF000000000005FFFFF50000
0005FFFFF5000000000000FFFF0000000000005FFFFF5000
008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00
00FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00
008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
0005FFFFF5000000000000FFFF0000000000005FFFFF5000
00005FFFFF500000000000FFFF000000000005FFFFF50000
000005FFFFF50000000000FFFF00000000005FFFFF500000
0000005FFFFE0000000000FFFF0000000000EFFFF5000000
00000005FFFE0000000000FFFF0000000000EFFF50000000
000000005EE40000000000FFFF00000000004EE500000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
00000000000000004EE500FFFF005EE40000000000000000
0000000000000000EFFF50FFFF05FFFE0000000000000000
0000000000000000EFFFF5FFFF5FFFFE0000000000000000
00000000000000005FFFFFFFFFFFFFF50000000000000000
000000000000000005FFFFFFFFFFFF500000000000000000
0000000000000000005FFFFFFFFFF5000000000000000000
00000000000000000005FFFFFFFF50000000000000000000
000000000000000000005FFFFFF500000000000000000000
0000000000000000000005FFFF5000000000000000000000
00000000000000000000008FF80000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}

!define FEATHER_MOVE(_color)                                 SPRITE_PUT(                                feather_move, _color)
!define FEATHER_MOVE(_color, _scale)                         SPRITE_PUT(                                feather_move, _color, _scale)
!define FEATHER_MOVE(_color, _scale, _alias)                 SPRITE_ENT(  _alias, FEATHER MOVE,         feather_move, _color, _scale)
!define FEATHER_MOVE(_color, _scale, _alias, _shape)         SPRITE_ENT(  _alias, FEATHER MOVE,         feather_move, _color, _scale, _shape)
!define FEATHER_MOVE(_color, _scale, _alias, _shape, _label) SPRITE_ENT_L(_alias, FEATHER MOVE, _label, feather_move, _color, _scale, _shape)
skinparam folderBackgroundColor<<FEATHER MOVE>> White
