This version contains several potential ***breaking changes***:

- `setup()` has been reverted to pre v1.8.0 behaviour; meaning it will return the *instance* rather than the *element*. This is because the reference to the instance is no longer added to the original element (see below).
- The reference to the `plyr` instance is now added to the media element rather than original container. This is because if a container with multiple children was passed to `setup()` the references to all instances would have been added to the container, creating issues. I would recommend using the return value from `setup()` or the new `get()` method to access the instance.
- Players will always be wrapped in their own div now - this makes `setup()` and `destroy()` cleaner. This *may* break any custom styling based on DOM position.
- Players no longer seek to 0 on 'ended' - this is to fix a bug with Microsoft Edge as it triggers 'ended' on media change for whatever reason. They'll never change ;-)

And some other changes and bug fixes:

- New `get()` method on the global plyr object to get all instances inside a container
- New API methods:
	- `getOriginal()` to get the original, *unmodified* element plyr was setup on (`<video>`, `<audio>` or empty `<div>` for YouTube and Vimeo)
	- `getContainer()` to get the players outer wrapper element
	- `getMedia()` to get the players media element (`<video>`, `<audio>` or empty `<div>` for YouTube and Vimeo)
	- `getEmbed()` to access the YouTube or Vimeo API directly
	- `getType()` to get the type of the player
	- `isReady()` to determine if an instance has completed setup and necessary APIs are loaded (for YouTube / Vimeo)
	- `on()` to provide an easy way to listen to events
	- `stop()` to, you guessed it, stop the player
- `destroy()` now works correctly for YouTube and Vimeo (fixes #272)
- New `destroyed` event when `destroy()` has completed (original element is passed as event.target)
- Default volume is now 10 (max) rather than 5
- Sprite is only loaded once (fixes #259)
- Fixes for Vimeo post message bugs on source change or destroy (fixes #318)
- Save caption state in storage (fixes #311)
- Added keyboard shortcuts to the current focused player (with `keyboardShortcuts` boolean option to disable) (fixes #309)
- Fix for captions bug (fixes #332)
- Change to AMD (fixes #298)
